![]() Once you make a reconstruction region around the region, you can export it so that when you reconstruct the surrounding, you can reimport the reconstruction region, and select the triangles within the box to delete them, and combine the two meshes in whatever 3D software (Blender) or 3D engine (Unity). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |